Toomas Moskvinov | Game audio dev solutions for you!

2025: Avatar: Frontiers of Pandora: From The Ashes Expansion
Feature owner on various parts of audio pipeline. Creative and technical sound design on golden path quests, realization, props, ambience and animations.
2024: Avatar: Frontiers of Pandora: Secrets of the Spire DLC
Feature owner on various parts of audio pipeline. Creative and technical sound design on golden path quests and realization.
2024: Star Wars: Outlaws + Wildcard DLC
Feature owner on audio pipeline. Creative and technical sound design for all space transitions, many linear/interactive cutscenes, and various ad hoc tasks.
2023: Avatar: Frontiers of Pandora
Feature owner on various parts of audio pipeline. Creative and technical sound design on golden path quests, ambience, and animations.
2022: Hitman: World of Assassination
Owner of audio pipeline for the Year 2 live service. Creative and technical sound design for the Freelancer game mode, Ambrose Island map, cinematics, and general updates.
2021: Hitman III
Internship. Supported the audio team with mainly creative sound design for 7 Deadly Sins DLC content, Hitman VR for PC, Paris level remaster and various ad hoc tasks.
2020: Kingdom Come Deliverance II
Internship. Supported the audio team with field recording, editing and implementation during pre-production.